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If a selection in the teaser is a push, the teaser will drop to the next lower level, if a lower level is offered for that particular teaser.

A match must be played within 48 hours of the original scheduled start time for bets to stand. If a match does not take place for any reason e.

In the event of a match starting but not being completed then the player progressing to the next round will be deemed the winner.

For the following markets bets are void if the statutory number of sets are not completed or are changed. In the event of a set starting but not being completed, the following markets will be void, unless the specific market outcome is already determined:.

If no draw selection is offered and a match finishes in a tie then the result at end the of the tie-breaker will be used for settlement purposes.

If no draw selection is offered and no tie-breaker takes place then all bets on the match betting market will be void.

If the fight does not take place as scheduled and is not played on the same date local time all bets are void. Exceptions are: 1 if we advertise an incorrect start time and 2 if we set up a fight using an expected date before the exact date is known.

Once an official announcement is made regarding the fight date the fight will be corrected to the official date and will then be subject to normal rules.

When a fighter fails to answer the bell for the next round then his opponent will be deemed to have won in the previous round.

All bets will be valid regardless of changes to number of rounds to be fought. Declaration of a draw - all bets will be void and stakes will be refunded.

Tthis includes a fight which ends in a Majority Draw. Bets will be settled on the official result announced in the ring.

If for any reason the number of rounds in a fight is changed then bets already placed will be void and stakes returned. Draw or Technical Draw - Draw is scorecard draw.

Technical Draw is if the referee stops the fight before the start of the 5th round, for any reason other than Knockout, Technical Knockout or disqualification and results in all bets being void.

Knockout - Knockout is when the boxer does not stand up after a 10 count. Technical Knockout is the 3 knockdown rule or if the referee steps in.

Technical Decision - Decision is on scorecard points between the judges. In the event of a Technical Decision before the end of the fight all markets that can be settled as Decision will be settled as Decision.

For settlement purposes where a half round is stated then 1 minute 30 seconds of the respective round will define the half to determine under or over.

For settlement purposes a knockdown is defined as a fighter being KO'd or receiving a mandatory 8 count anything deemed a slip by the referee will not count.

If for any reason the number of rounds in a fight is changed then bets on round betting already placed will be void and stakes returned.

For betting purposes betting on rounds or groups of rounds is for a fighter to win by KO, TKO or disqualification during that round or group of rounds.

In the event of a Technical Decision before the end of the fight all bets will be settled as a win by Decision. In the event of a Technical Decision being declared, then settlement of both markets will be based on the final completed Round.

This rule applies to Total Rounds as well. In the event of a match starting but not being completed all bets will be void, unless otherwise stated in the rules.

An exception is made if we advertise incorrect starting time. All bets will be settled based on the official site of the Federation governing the tournament, unless otherwise stated in the rules.

Predict the winner of the tournament. Dead-heat rules apply. Predict the winner of the match according to the points collected by players based on played games.

There are 3 possible outcomes:. If a match venue is changed, then bets already placed will stand providing the home team is still designated as such.

All wagers will be settled using the official result as declared by the relevant governing body of the match or competition concerned.

In matches affected by adverse weather bets will be governed by the official competition rules with the following exception: if a match is decided upon either a bowl out or the toss of a coin, then all bets will be void.

If a match is abandoned due to outside interference, then bets will be void unless a result is declared based on the official competition rules.

In the event of a change of opponent from the one advertised then all bets for that match are void. In competitions where a Bowl Out or Super Over determines a winner, then bets will be settled on the official result.

Bets will stand according to the official result provided in case at least one ball has been bowled. If a match is abandoned due to outside interference, all bets will be void.

If the specified number of overs are not complete the bet will be void, unless the team is all out, declares, reaches their target or settlement of the bet has already been determined.

Predict how many runs will be scored off the specified delivery. The result will be determined by the number of runs added to the team total, off the specified delivery.

For settlement purposes, all illegal balls count as deliveries. For example, if an over starts with a wide, then the first delivery will be settled as 1 and, although there has not been a legal ball bowled, the next ball will be deemed as delivery 2 for that over.

If a delivery leads to free hit or a free hit is to be re-bowled because of an illegal delivery, the runs scored off the additional delivery do not count.

All runs, whether off the bat or not are included. For example, a wide with three extra runs taken equates to 4 runs in total off that delivery.

The specified over must be completed for bets to stand unless settlement has already been determined. If an innings ends during an over then that over will be deemed to be complete unless the innings is ended due to external factors, including bad weather, in which case all bets will be void, unless settlement has already been determined.

Score counts if batsman is Not-Out including if innings is declared. Subject to the above all bets will stand irrespective of delays caused by rain or for any other reason.

Bets will be void if the intervention of rain or any other delay results in the number of overs being reduced by 5 overs or more than that scheduled when the bets were struck and while batsman was at the crease unless settlement of bets is already determined.

Bets will be void if the intervention of rain or any other delay results in the number of overs being reduced by 3 overs or more than that scheduled when the bets were struck and while batsman was at the crease unless settlement of bets is already determined.

If the selected number of overs is not complete due to external factors or adverse weather then bets will be void, unless settlement of the bet is already determined.

If the natural length of the innings is less than the selected number of overs e. Only the first innings count.

Bets on players not selected in the starting 11 or designated as substitutes, will be void. If a player is selected but does not bat or field, Bets on players who are selected but do not bat or field will be settled as losers.

Dead Heat rules apply. If two players or more end on an equal number of wickets, then the bowler with the least number of runs conceded will be deemed the winner.

There is a minimum number of overs that should be played before the game is interrupted, or All Out. Otherwise all bets will be void:.

If an intervention from rain or any other delay results in the number of overs being reduced, from that scheduled when the bet was struck, open bets on total match sixes in a Twenty 20 match will be void, if the reduction is by 3 or more overs and void in other limited overs matches, if the reduction is by 5 or more overs.

Only Sixes scored from the bat off any delivery — legal or not will count towards the total Sixes. Overthrows and extras do not count. For settlement purposes, any wicket will count, including run outs.

A batsman retiring hurt does not count as a wicket. If a batsman is timed out or retired out then the wicket is deemed to have taken place on the previous ball.

If the batting team reaches the end of their allotted overs, reaches their target or declares before the specified wicket falls, the result will be the total amassed.

For settlement purposes, a batsman retiring hurt does not count as a wicket. Result will be considered determined if the line at which the bet was placed is passed, or the wicket in question falls.

In drawn First Class matches, bets will be void if fewer than overs have been bowled, unless settlement of the bet has already been determined.

If the intervention of rain or any other delay results in the number of overs being reduced from that scheduled when the bet was struck open bets on total match fours in a Twenty 20 match will be void if the reduction is by 3 or more overs and void in other limited overs matches if the reduction is by 5 or more overs.

In matches decided by a Super-Over, Fours hit during the Super-Over will not count for settlement purposes.

Only Fours scored from the bat off any delivery - legal or not will count towards the total Fours. Overthrows, all run Fours and extras do not count.

If the intervention of rain or any other delay results in the number of overs being reduced from that scheduled, when the bet was struck all open bets on total match wides in a Twenty 20 match will be void if the reduction is by 3 or more overs and void in other limited overs matches if the reduction is by 5 or more overs.

If the intervention of rain or any other delay results in the number of overs being reduced from that scheduled, when the bet was struck all open bets on total match run outs in a Twenty 20 match will be void if the reduction is by 3 or more overs and void in other limited overs matches if the reduction is by 5 or more overs.

In One Day matches — bets will be void if the intervention of rain or any other delay results in the number of overs being reduced by 5 or more from the originally scheduled, unless the market is already determined.

Twenty20 matches - bets will be void if the intervention of rain or any other delay results in the number of overs being reduced by 3 or more from the originally scheduled, unless the market is already determined.

Settlement is determined by the number of wickets lost by the time a specific score is reached. If a team declares or reaches their target or the quoted score is otherwise not reached, then the wickets lost at that time will be the result of the market.

Test Matches and First-Class Matches — All bets will stand irrespective of delays caused by rain or for any other reason. One-Day Matches — Bets will be void if the intervention of rain and any other delay results in the number of overs being reduced by 5 overs or more than that scheduled when the bets were struck unless settlement of bets is already determined.

Twenty20 Matches — Bets will be void if the intervention of rain or any other delay results in the number of overs being reduced by 3 overs or more than that scheduled when the bets were struck unless settlement of bets is already determined.

Predict which team will score most Sixes in the game. If a match is abandoned before needed Overs for different types of Matches have been reached, all bets will be void.

In Test and County Championship matches the whole match counts. In Test drawn games a minimum of overs must be bowled, otherwise bets will be void.

In Twenty20 matches the match must be scheduled for the full 20 overs and there must be an official result. In One Day matches where the number of overs has been reduced and the outcome has not been determined yet bets will be void.

In matches decided by a Super Over, sixes hit during the Super Over will not count for settlement purposes.

Bets placed on any player not in the starting 11 will be void. The following minimum number of overs must be scheduled otherwise all bets are void, unless settlement is already determined.

Bets on players who are selected but do not bat will be settled as losers if one or more six is scored. In matches decided by a Super-Over, sixes hit during the Super-Over will not count for settlement purposes.

Bets will be void if no Sixes are scored. Predict the method by which the 1st Wicket in the game will be scored. If the game is abandoned before a wicket is scored or there is no wicket scored at all in the match, all bets will be void.

The following minimum number of overs must be scheduled, and there must be an official result Duckworth - Lewis counts otherwise all bets are void, unless settlement is already determined.

Predict which team will create most run-outs whilst fielding. If a match is abandoned, all bets will be void.

If a match is reduced in overs and a match result is reached, then the team which achieved most run-outs whilst fielding regardless of the number of overs bowled will be the winner.

In matches determined by a Super Over any run out during the Super Over will not count for settlement purposes.

In Test Matches and First-Class Matches all innings of the match will count. Predict the total runs scored during the 1st Over of the match.

Extras and penalty runs will be included. If 1st Over is not completed, bets will be void. Prices will be offered for the number of runs scored during the 1st innings of the match, regardless of which team bats first.

Test and First-Class Matches - Declarations will be considered the end of an innings for settlement purposes.

In the event of the 1st innings being forfeited all bets will be void. In the event of an innings not being completed due to outside interference or inclement weather all bets will be void unless settlement is already determined.

Both teams must complete their first innings for bets to stand including declarations. Predict the number of runs in the game at which 1st Wicket will fall.

If a match is abandoned before the fall of 1st Wicket, or there is no Wicket in the game, bets will be void unless bet is already determined. If there are no Wickets in the game or after the bet has been placed in Live Betting, all bets will be void.

Method of Dismissal 2-Way: The options available are: Caught and Not Caught. If no further wickets fall all bets will be void.

Predict if the sum of all runs scored in the relevant period Match, Innings, Over will be an odd or an even number. Extras and Penalty runs will be included for settlement purposes.

If the relevant period is not finished, all bets on it will be void. Predict if the number of runs in the relevant period Innings, Over will be over or under a given number.

If the relevant period is not finished, all bets will be void. The following minimum number of overs must be scheduled otherwise all bets are void, unless settlement is already determined:.

Test and First-Class Matches - The whole match counts. In drawn matches there must be a minimum of overs bowled.

Predict which player will score first 10 Runs in the game. Bets stand if all the listed players start batting, otherwise all bets will be void.

Bets stand no matter which of the players starts batting first. If neither of the listed players reaches 10 Runs, option Neither is the winner.

If a game is abandoned before any of the listed players reaches 10 Runs, and if both players are Out, option Neither will be the winner.

Otherwise, bets will be void. Predict if Sixes scored in the match will be over or under a given number. Push Rules apply.

If a match is abandoned before needed Overs for different types of matches have been reached, all bets will be void.

In Test and County Championship matches, the whole match counts. In drawn games a minimum of overs must be bowled, otherwise bets will be void. If either team do not complete number of overs stated, bets will be void unless bet is already determined.

In the event of a tie, bets will be void. Predict which Batsman will score more runs in the game. In Test and County Championship matches only the first innings counts for settlement purposes.

Bets will stand if each Batsman has faced at least one ball. Predict the winner of the league. Bets are settled on the final league position, unless otherwise stated.

Predict whether the next wicket will fall before or after a specified number of runs have been scored. Bets are void if the wicket stated does not fall unless a winning market has already been established.

If a player retires hurt all bets struck on that wicket are carried over onto the next partnership until a wicket falls. A minimum of 50 overs must be bowled unless All Out or team declares.

Otherwise bets void, unless settlement of bets is already determined. In the event of an innings being forfeited, all bets will be void.

Abandoned or postponed matches are void unless rearranged and played in the same date local time or stated otherwise in the rules.

Predict which player will win the match. In the event of a match starting but not being completed, the player progressing to the next round or being awarded the victory is deemed the winner for settlement purposes.

Bets are void in the two-way market if the match result is a tie. Predict which player will win the match after the handicap scores have been applied.

All bets will be void if match is not completed. If match is not completed then all bets are void unless the quote has been exceeded.

Predict which player will score the most s in the match. Predict the total number of s in the match. Predict the total number of s for each player.

In the event of the statutory number of sets not being completed, changed, or differing from those offered for betting purposes then all bets are void.

Predict which player will make the highest checkout in the match. Predict the highest checkout score in the match between both players. Predict the total amount of 's in the first set.

Predict the player to score the first in the match. All bets void if match is not completed, unless the outcome is already determined.

If no is scored bets will be void. Predict which player will win the first set. If match is not completed then all bets are void unless the first set has already been determined.

Predict the total number of legs in the first set. If set is not completed then all bets are void unless the quote has been exceeded.

Predict first set of Darts. Predict whether will be Finish in the match. If match is not completed then all bets are void unless the market has already been determined.

Predict the exact score of the first set. Predict whether will be 9 Dart Finish in the match. Predict whether any player will score a in the first leg.

If leg is not completed then all bets are void unless the market has already been determined. Predict type of first Dart in match. If match is not completed then all bets are void unless the first Dart has already been determined.

In the event of a match not being completed, the player progressing to the next round or being awarded the victory is deemed the winner for settlement purposes.

If match is not completed then all bets are void, unless the quote has been exceeded. In Match Predict the total number of s in the match.

If the match is not completed then all bets are void, unless the quote has been exceeded. Predict which player will win the next leg.

All bets void if match is not completed, unless the market has already been determined. Predict whether any player will score a in the next leg.

If the leg is not completed then all bets are void unless the market has already been determined. Settlement is made on the official result as declared by the relevant governing body of the specified competition.

If a match is not played or is postponed, bets on it will be void, unless it is played within 48 hours of the originally scheduled start time or new event will be opened for betting if necessary.

In a match in which one team has an advantage of one or more maps, due, for example, to coming from the winner bracket final , "map 1" refers to the first map played, "map 2" refers to the second map played and so on.

If a match, game or map begins, but it is not completed, all bets will be void. Spread markets are determined based on the league in which they are played.

In Starcraft and Dota these are maps, in Counter Strike these are rounds, etc. If a match is replayed due to a draw or a disconnection, all bets will be void.

The replayed match will be considered as a separate live event. All match markets are based on the result at the end of the regular time.

This includes any added injury or stoppage time but does not include extra time, time allocated for a penalty shootout or a golden goal.

Video Assistance Referee VAR will be taken into account. Decisions made after a significant event occurs may result in confirmed bets being voided.

Bets voided will be from the time of the significant event until the time the final VAR decision was officially announced.

An exception is made when this rule relates to friendly matches. In such cases, all match markets are settled based on the actual result at the end of the game excluding any extra time , irrespective of whether the full 90 minutes is played.

This rule applies only to matches with regular playing time of two minute halves. Should any match be played prior to the date or kick-off time denoted then bets will stand provided the wager is placed not later than the revised kick-off time.

All bets on a match abandoned before the completion of the regular time will be void unless the match is rearranged and played on the same date local time or stated otherwise in the rules, except for bets on any markets that have been unconditionally determined.

If the game does not take place as scheduled and is not played on the same date local time all bets are void.

If the home and away team for a listed match are reversed then bets based on the original listing will be void. In the absence of an official source, or when significant conflicting evidence is present, bets will be settled based on our own statistics.

Fast Markets allow you to bet on whether you think a specific event will happen within the next 1 or 5 minutes of a live football match.

You can choose to bet on goals, corners, bookings, penalties, throw-ins, free kicks and goal kicks to happen during the game's next 1 minute or 5 minutes:.

All bets are settled on the official statistics for the extra time period only. Any goals, corners, etc. Extra time does not include a Penalty shootout.

If the match does not go to Extra Time [ET] all bets are void. Each market refers to a specific 1 or 5 minute period in the match. It is split into minutes and seconds and it is displayed as part of the market title.

The 5 minute period refers to the first half only and does not include first half injury time. The 5 minute period refers to the start of the second half only and does not include first half injury time.

The 5 minute period refers to the second half only and does not include second half injury time. If a match is abandoned during any of these minute markets, all bets placed will be void if the time of the bet period was not completed.

Bets in which the time of the bet period was completed will be settled and not declared void. If a specified minute period is not completed, all bets will be void unless a winning market has already been established prior to the stoppage in play.

All disallowed or cancelled goals, corner kicks, cards, penalties, free kicks, goal kicks and throw-ins will not count. Bets can be placed by either selecting a Home Win, a Draw or an Away Win.

The Asian Line is a special type of handicap used for Soccer matches. Depending on the strength of each team, a handicap is issued for the game.

This enables the odds for each side to be more similar, allowing more competitive betting opportunities. Any goals prior to the bet being placed are ignored for settlement purposes.

Predict the total goals scored in a match. Goals are considered regardless of whether they are scored before or after the bets are placed unlike Asians, where the result before the bet has been placed is ignored.

If a game is abandoned, bets will be void unless settlement is already unconditionally determined. If an event is abandoned, all bets will be void, unless the outcome of the placed bet has already been determined.

Over 2. Under 2. Own goals count to the team credited with the goal. Bets are settled on the first half result only. If a match is abandoned before half time, the bet is void, unless the markets were unconditionally determined.

If a match is abandoned during the second half then all first half bets are still valid. Bets are settled on the second half result only.

If a match is abandoned then all bets are void, unless the markets were unconditionally determined. All bets will be settled based on the score by the end of the th min If a match is abandoned after the 30 th min, all bets will stand.

If a match is abandoned after the 70 th min, all bets will stand. Predict which team will be the winner. In case of a draw, all bets will be void.

A Double Chance market allows you to cover two of the three possible outcomes in a game with one bet. There is also Double Chance 1 st Half market, which is settled according to the result of the 1 st half only.

X or 2 - if the result is either a draw or an away win then bets on this option are winners. Predict the exact score of the match by choosing from given results.

There is another variation of this market available: Exact score 1 st Half — you have to predict the score of the 1 st Half.

Predict the final score of the game by choosing from given options. Every option includes several results. You win if the final score is the same as any of the results featured in the option you have bet on.

You have bet on line: , , If the final score is either or or , you will win. If any other result occurs, your bet will be lost.

Predict whether or not a specific range of goals will be scored inside the full 90 minutes of each soccer game.

Example: if you place a bet on the " Goals" selection and the game ends in a draw or with 5 or more goals scored, your bet will be lost.

A winning bet in this market will be one placed on the "Other than " selection. Predict whether or not a specific range of goals will be scored inside the full 90 minutes of the game.

If a game is abandoned bets will be void, unless the market has already. Predict the result of a match at halftime and at the end of regular time.

Extra time and penalty shootouts do not count. This bet is on whether both teams will score at least one goal in the game.

Own goals count towards the team credited with the goal. If a game is abandoned, bets are void, unless the outcome of these bets is already determined.

Winning selection is the one that fully accomplishes the combination of which team will score first and either win, draw or lose afterwards.

Bets are settled according to the final result. There is another option of this market: 1 st Half 3 W Handicap, which is settled according to the result of 1 st half only.

Handicap -2 - You will win if your team wins the match with a goal difference of three or more. Tie -2 - You will win if the team with -2 Handicap wins the match with exactly 2 goals difference.

If a game is abandoned all bets will be void, unless the outcome of a bet is already determined. Predict the team to win the match and the victory margin.

For example in a match Team A vs Team B:. Bet on Score Draw wins in case of any draw results with the exception of , i.

Predict if accumulated goals by both teams will add up to an odd or even number. When no goals are scored, it is considered as Even for settlement purposes.

If a game is abandoned, bets will be void, unless an outcome is already determined. There are several variations of this market:.

Predict if accumulated goals by a certain team will add up to an odd or even number. If this team has 0 goals, it is considered as Even for settlement purposes.

Own goals are ignored for settlement purposes. If an own goal is scored, the previous or the next goal if there are any will be taken into consideration.

If only own goals are scored in the match, it will be considered as No Goalscorer result for settlement purposes.

For Live Bettingown goals will not count for first or subsequent goal scorers. If any goal is officially awarded as an own goal, the result of the following goal scorer market will count for the settlement of the original one - e.

The scorer of the second goal will be settled as the winner for both the first and second goal scorer. In the event of the first goal scorer being an own goal and that being the only goal of the game, both the first and second goal scorers will be settled as no goal scorer.

Bets on players not taking part in the match will be void. For First Goalscorer, bets on players coming on as substitutes after the first goal has already been scored will also be declared void.

If a match is abandoned after the first goal has already been scored, all winning bets on First Goalscorer and on Anytime Goalscorer bets on players who have already scored will stand, all other bets on Goalscorer market will be void.

First or Last Goalscorer — Predict if a certain player will score either first or last goal in the match.

If a match is abandoned, bets on this market will be void with the exception of any bets that have an already determined outcome.

Goals scored both in regular and extra time count. Penalty shootout goals do not count. In case two or more players score the same amount of goals, dead-heat rules apply.

Players who are nominated to play for their teams are considered VALID bets regardless of whether they are sidelined or injured during the tournament.

In case a player is transferred to a different club within the same league, goals scored prior to the move will be counted. All bets will stand in case of any of the above-mentioned scenario, unless otherwise stated:.

Own goals count to the team credited with the goal for settlement purposes. Clean sheet means that a team will finish the game without conceding a goal.

Own goals are valid for settlement purposes. If a game is abandoned, all bets will be void, unless settlement is already unconditionally determined.

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